MTK / CAREERS / WORKING PRINCIPLESHOW WE WORK
03 / PRINCIPLE

Craft

Care about the details users experience and the foundations they never see. Good craft balances polish with reliability, clarity and maintainability.

MTK / PRINCIPLE03 — PRACTICE
IN PRACTICE

What this looks like at MTK

01
WORKING BEHAVIOUR

Write understandable, maintainable work

This principle is intended to make day-to-day work clearer, more responsible and easier for teammates to build on.

02
WORKING BEHAVIOUR

Consider edge cases and failure modes

This principle is intended to make day-to-day work clearer, more responsible and easier for teammates to build on.

03
WORKING BEHAVIOUR

Review details that affect the user experience

This principle is intended to make day-to-day work clearer, more responsible and easier for teammates to build on.

04
WORKING BEHAVIOUR

Leave systems easier to work with than you found them

This principle is intended to make day-to-day work clearer, more responsible and easier for teammates to build on.

BACK TO CAREERS

Build the habit.
Then build the work.

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